Whether it's a book, a short story, a riddle, a Tv show or a movie, I really hate bad writing. What do I consider bad writing? Well for starters...
1) Easily avoidable bad things. You ever watch a movie and think "Wait a minute, why did he do that? All he had to do was do this and everything would be fine." Then there's someone who says "well that would n't be a very interesting movie". But that's bad writing. Someone needs to be able to draw out a plot for something without having dumb, easily overcome obstacles that seem impossible.
One good example I see is someone havign something important to say, like "don't open that door, there's a bomb!" but instead, all he ever says "You gotta listen to me! Please! Listen! I gotta tell you something! Just listen! I gotta tell you something! Something terribly important! Here let's go in here and ta - " BOOM.
2) Transparent exposition - I HATE THIS more than almost anything. Exposition is necessary to get the story out, but there's better ways to do it than just by looking at the camera and telling me. Like, introduce a new character who realistically has no idea what's going on, then tell it to him. Good enough for me.
3) Attention to detail. If book one is set in 1980, and book 2 takes place 5 years later, it'd better be 1985 in your next book. And if character was 20 years old in book 1, he'd better be 25 in book 2. Those hannibal lecter books are AWFUL about that.
4) No ending. "And then I woke up." BULLSHIT. Get back into the studio and make me a closing scene. I didn't want to watch a day in the life on an ambulance driver. I wanted to watch a movie with a story with a beginning, a middle and an end. A plot. An obstacle for the protagonists to overcome. With an ENDING.
5) Sort of like #3, but dealing with flashbacks and prequel type stuff. First of all, not all your characters have to know each other. Second of all, everything should happen the way it's set up. Don't tell me you kidnapped a kid and the show me in the flashback it was an accident.
1) Easily avoidable bad things. You ever watch a movie and think "Wait a minute, why did he do that? All he had to do was do this and everything would be fine." Then there's someone who says "well that would n't be a very interesting movie". But that's bad writing. Someone needs to be able to draw out a plot for something without having dumb, easily overcome obstacles that seem impossible.
One good example I see is someone havign something important to say, like "don't open that door, there's a bomb!" but instead, all he ever says "You gotta listen to me! Please! Listen! I gotta tell you something! Just listen! I gotta tell you something! Something terribly important! Here let's go in here and ta - " BOOM.
2) Transparent exposition - I HATE THIS more than almost anything. Exposition is necessary to get the story out, but there's better ways to do it than just by looking at the camera and telling me. Like, introduce a new character who realistically has no idea what's going on, then tell it to him. Good enough for me.
3) Attention to detail. If book one is set in 1980, and book 2 takes place 5 years later, it'd better be 1985 in your next book. And if character was 20 years old in book 1, he'd better be 25 in book 2. Those hannibal lecter books are AWFUL about that.
4) No ending. "And then I woke up." BULLSHIT. Get back into the studio and make me a closing scene. I didn't want to watch a day in the life on an ambulance driver. I wanted to watch a movie with a story with a beginning, a middle and an end. A plot. An obstacle for the protagonists to overcome. With an ENDING.
5) Sort of like #3, but dealing with flashbacks and prequel type stuff. First of all, not all your characters have to know each other. Second of all, everything should happen the way it's set up. Don't tell me you kidnapped a kid and the show me in the flashback it was an accident.
Comment