Some people who play roleplaying games, seem to not understand exactly how much work is put into a GOOD roleplay. On another forum somebody is trying to start a game, and I am trying to help them/work with them..they have a solid CONCEPT..but seriously..it's not going to go far.
They borrowed a little from Avatar, that much is obvious..but they just do not seem to want to put the work into the game. No background, they have 'classes' but want the players to determine what classes there are/what skills/etc. Hey some of my games were/are huge flops..and sometimes I take things for granted..but there is always a HUGE amount of lore/background/thought put into every game. I have whole UNIVERSES..so yeah I miss a lot of things..and need to come up with something on the fly..but the amount of work it takes can be daunting.
Motivation..what motivates your npc's. Politics..who dislikes who? Why? Just simply saying "X is at war with Y" is just not enough. Hey I will help ANYBODY who wants to learn how to run a game. At all, in any way I can..but seriously..you have to put in the effort.
They borrowed a little from Avatar, that much is obvious..but they just do not seem to want to put the work into the game. No background, they have 'classes' but want the players to determine what classes there are/what skills/etc. Hey some of my games were/are huge flops..and sometimes I take things for granted..but there is always a HUGE amount of lore/background/thought put into every game. I have whole UNIVERSES..so yeah I miss a lot of things..and need to come up with something on the fly..but the amount of work it takes can be daunting.
Motivation..what motivates your npc's. Politics..who dislikes who? Why? Just simply saying "X is at war with Y" is just not enough. Hey I will help ANYBODY who wants to learn how to run a game. At all, in any way I can..but seriously..you have to put in the effort.
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